"Work Hard, Play Hard: How Game-Based Learning Impacts Learner's Engage" by Katelyn Chadwick, Lesley Gordon et al.
 

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Description

Background: Gamification and game-based learning (GBL) is being incorporated into graduate medical education (GME) to augment the more traditional lecture-based format, with the goal of promoting an interactive learning environment that strengthens collaboration. Although some GME programs have adopted GBL, there is limited study on its effect on learners.

Publication Date

5-2-2025

Publisher

MaineHealth

City

Portland, Maine

Work Hard, Play Hard: How Game-Based Learning Impacts Learner's Engagement and Satisfaction in Intern Academic Half-Day

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